Game Artist
Graeme Williams
Captured Dimensions / Frisco
8 years of experience creating world-leading 3D scans in the Visual Effects industry for films and TV. Expertise with Photogrammetry, Structured-Light, Lidar, and relevant modeling software.
8 years ago, my brother and I created one of the first photogrammetry companies in the world. We\'ve since expanded from simple 3D printing to being one of the premiere 3D scanning companies in the film/TV industry. We travel across the country scanning actors and sets for high budget visual effects films such as Logan, X-Men, Venom, Alita: Battle Angel, and many others. My personal expertise is the scan acquisition and initial processing of the resulting data. Work life aside, I\'m an avid gamer (video, board, and role-play) and heavily interested in finance. I have 3 cats and I\'m probably a bit too consumed with my wine and whiskey hobby.
Core skills
- Photogrammetry, Lidar, Structured Light scanning
- Zbrush modeling
- Asset development for game engines